![dolphin emulator gamecube sounds bad dolphin emulator gamecube sounds bad](https://fantasyanime.com/emuhelp/images/dolphin-input-wii.png)
It is a completely re-made version of the original Wii and GameCube consoles. You can continue the discussion in the forum thread of this article. Answer (1 of 3): The Dolphin emulator is not illegal.
#DOLPHIN EMULATOR GAMECUBE SOUNDS BAD PLUS#
Until then, please have a happy and safe holiday season!Ĭlarification: -TR Wiimotes are official Nintendo Wiimotes with Motion Plus integrated and are the only official Wiimotes currently made and sold by Nintendo. After the month rolls on by, we'll go into more detail on the changes in the December Dolphin Progress Report.
#DOLPHIN EMULATOR GAMECUBE SOUNDS BAD BLUETOOTH#
In our testing, a more expensive Bluetooth adapter (~$20) outperformed a cheap Bluetooth adapter ($5) and DolphinBar in audio quality and latency.Īs always, these fixes can be found in the latest development builds. It makes sense, though, it's not like a Real Wiimote would expect a Wii to be going at 6x speed! Lastly, the quality of a Bluetooth adapter does matter. Usually hitting the home button twice will straighten things out, but, it's worth noting that these limitations exist. Turning off the framelimiter will break Wiimote audio, as well as prolonged stretches of slowdown. Secondly, Wiimote audio does not like inconsistent speed. Older Wii Remotes behave mostly the same as before and struggle to output any kind of recognizable audio. Currently, only -TR Wiimotes have working Wiimote audio.
![dolphin emulator gamecube sounds bad dolphin emulator gamecube sounds bad](https://media.moddb.com/images/downloads/1/226/225576/ss.png)
There are some limitations to this, unfortunately. Further investigation by degasus thanks to a timely regression the very next build brought us something unimaginable: fully working RealWiimote audio! Not only do -TR Wiimotes work without special hardware, but on all configurations Wiimote Audio started working on those Wiimotes. The situation remained unchanged for year after year until just a few days ago, when newcomer Julian Loehr renovated Dolphin's Wiimote handling to take advantage of the improvements within the Windows 8/10 Bluetooth Stack. To work around these problems, the developers did the only thing they knew to do implement "Disable Wiimote Speaker Data." This ended up being one of the most important features for many users to be able to use Real Wiimotes in Dolphin, as dozens of games suffered constant disconnects due to audio issues.įiring Starbits with Speaker Data Enabled on older builds. One of the oldest complaints about Dolphin's Real Wiimote support is that Wiimote audio not only sounds extremely bad, but can outright lag the controls and even cause the Wiimotes to disconnect from your PC.